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COURSE

Anatomy For Artists: The Head

Taught by Ryan Kingslien

 

Full Access

Drops June 11th

9 AM Pacific

 

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Our Method

So Many Anatomy Courses Focus on Memorization—Not on Seeing.

This One Teaches You to See.

If you’ve ever tried to learn anatomy from diagrams and muscle charts, you know the drill: Latin names, static poses, endless details you can’t quite retain.

It’s overwhelming.

And worse—it doesn’t stick.

Because artists don’t learn by memorizing.

They learn by building, shaping, and seeing structure come to life.

 

A Different Kind of Anatomy Course.

In our Anatomy For Artists course, we don’t just label the muscles—we sculpt them.
One form at a time, from the inside out.

You’ll build the figure as a living structure—understanding its mass, gesture, and rhythm.

You’ll train your eye to see what most people overlook:

  • the flow beneath the form.
  • the structure beneath the surface.
  • the visual truth that makes great art believable. 

 

Benefits Of This Method

When you sculpt, everything slows down.

You stop guessing.

You start seeing.

Sculpture is more than a medium—it’s a method.

It forces you to engage. To observe. To understand.

And that’s why it works.

Whether you draw, paint, animate, or design—sculpture unlocks your ability to think in form.

 


Built for All Artists,

Empowered Through Digital Sculpting


 

Now, you don’t need to be a Sculptor to learn like one.

Whether you’re a painter, illustrator, concept artist, animator, or designer—this course is for you.

We teach this course using  ZBrush. But don’t worry—no experience required.

You’ll learn everything from the ground up, step-by-step.

Why digital? Because it’s fast, forgiving, and flexible—perfect for learning.

But this is not a tech tutorial. It’s a fine art course grounded in timeless principles.

  

What You’ll Learn

You’ll be guided step-by-step through the construction of the human figure using digital sculpture—a powerful, flexible way to train your artistic eye.

✔️ See the body as a unified whole—not a collection of parts
✔️ Understand gesture, rhythm, mass, and flow at a deep level
✔️ Simplify complex anatomy into usable artistic shapes
✔️ Build a sculpting workflow that mirrors how the body is actually constructed
✔️ Develop visual memory that stays with you long after the course

Note, this is an open course that I am still building along with giving monthly crits to students in the community.


Meet Your Instructor

I was part of the original team behind ZBrush, where I created tools like the Rake brush and built it's digital Anatomy Figure.

Over the past 20 years, I’ve trained thousands of artists—at studios like ILM, Blizzard, and EA Shanghai—helping them bridge the gap between technical skill and artistic mastery.

Now, I'm thrilled to welcome you to my newest project: a space dedicated to the deeper, more artistic side of our craft. Whether you're just starting or leveling up, I’m here to help you see, feel, and sculpt like an artist.

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